Dark Cave

The pitch-black tunnel at the start of Johto, also home to the region's poison-types.

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Level Range
Lv 4–12
Species in Pool
17
Item Drop
Mega Shard (5%)
Legendary Intercept
10.0%
Variant Roll

Independent of evolution. Mutex priority Alpha > Plasma > Shiny.

VariantPer-encounter chanceEffect
α Alpha0.05%+25% stats, always spawns evolved.
◇ Plasma0.07%Cosmetic duotone (purple/cyan).
✨ Shiny0.07%Alternate palette.
Vanilla97.95%Normal sprite, base stats.
◆ Shadow0%Wild-unobtainable. See reward catalog.

Pre-evolved spawns: 5% per encounter. Alpha always spawns evolved.

Wild Pool - 17 Species

One species per encounter, picked uniformly at random from the pool below.

#SpeciesTypeHeld items (% per catch)Notes
#019RattataNORMAL-
#023EkansPOISON-
#027SandshrewGROUNDSoft Sand (4.00%)Sun Stone (10%)
#029Nidoran♀POISON-
#032Nidoran♂POISON-
#041ZubatPOISONFLYING-
#050DiglettGROUNDSoft Sand (4.00%)Sun Stone (10%)
#056MankeyFIGHTING-
#074GeodudeROCKGROUNDHard Stone (4.00%)
#218SlugmaFIREFire Stone (10%)
#304AronSTEELROCK-
#316GulpinPOISON-
#336SeviperPOISON-
#451SkorupiPOISONBUG-
#524RoggenrolaROCK-
#529DrilburGROUNDSun Stone (10%)
#568TrubbishPOISON-

Held items shown in green are species-canonical drops. Italic grey items are type-themed (any wild of that type can be carrying one).