Puzzle Guide Search the trash cans until you find the first hidden switch. The second switch is in a neighboring can. A wrong second guess resets both switches, so begin the search again. The locations are randomized. Once both switches are found, the electric barrier opens and you can approach the leader. Map & Landmarks Room / floorVermilion City Gym 100%
All landmarks Puzzle People Travel
Floor gridStarting layout. Switches, moving objects and random puzzles can change during play. Landmark numbers are not a walking order.
Entrance 1 Lt. Surge 2 Engineer Baily 3 Sailor Dwayne 4 Gentleman Tucker 5 Searchable trash can 6 Searchable trash can 7 Searchable trash can 8 Searchable trash can 9 Searchable trash can 10 Searchable trash can 11 Searchable trash can 12 Searchable trash can 13 Searchable trash can 14 Searchable trash can 15 Searchable trash can 16 Searchable trash can 17 Searchable trash can 18 Searchable trash can 19 Searchable trash can 20 Exit 21 Exit 22
The leader is in this room. Select a numbered landmark for its details.
1 Entrance Your starting tile after resetting the gym.
From this tile, press down to leave the gym. (5, 19) 2 Lt. Surge Approach from an adjacent walkable tile to challenge Lt. Surge. (5, 2) 3 Engineer Baily Battle when challenged. (2, 11) 4 Sailor Dwayne Battle when challenged. (8, 13) 5 Gentleman Tucker Battle when challenged. (7, 8) 6 Searchable trash can Face this can and use A (Z on keyboard). After the first hidden switch, search a neighboring can for the second. Locations change after a wrong second guess. (1, 10) 7 Searchable trash can Face this can and use A (Z on keyboard). After the first hidden switch, search a neighboring can for the second. Locations change after a wrong second guess. (3, 10) 8 Searchable trash can Face this can and use A (Z on keyboard). After the first hidden switch, search a neighboring can for the second. Locations change after a wrong second guess. (5, 10) 9 Searchable trash can Face this can and use A (Z on keyboard). After the first hidden switch, search a neighboring can for the second. Locations change after a wrong second guess. (7, 10) 10 Searchable trash can Face this can and use A (Z on keyboard). After the first hidden switch, search a neighboring can for the second. Locations change after a wrong second guess. (9, 10) 11 Searchable trash can Face this can and use A (Z on keyboard). After the first hidden switch, search a neighboring can for the second. Locations change after a wrong second guess. (1, 12) 12 Searchable trash can Face this can and use A (Z on keyboard). After the first hidden switch, search a neighboring can for the second. Locations change after a wrong second guess. (3, 12) 13 Searchable trash can Face this can and use A (Z on keyboard). After the first hidden switch, search a neighboring can for the second. Locations change after a wrong second guess. (5, 12) 14 Searchable trash can Face this can and use A (Z on keyboard). After the first hidden switch, search a neighboring can for the second. Locations change after a wrong second guess. (7, 12) 15 Searchable trash can Face this can and use A (Z on keyboard). After the first hidden switch, search a neighboring can for the second. Locations change after a wrong second guess. (9, 12) 16 Searchable trash can Face this can and use A (Z on keyboard). After the first hidden switch, search a neighboring can for the second. Locations change after a wrong second guess. (1, 14) 17 Searchable trash can Face this can and use A (Z on keyboard). After the first hidden switch, search a neighboring can for the second. Locations change after a wrong second guess. (3, 14) 18 Searchable trash can Face this can and use A (Z on keyboard). After the first hidden switch, search a neighboring can for the second. Locations change after a wrong second guess. (5, 14) 19 Searchable trash can Face this can and use A (Z on keyboard). After the first hidden switch, search a neighboring can for the second. Locations change after a wrong second guess. (7, 14) 20 Searchable trash can Face this can and use A (Z on keyboard). After the first hidden switch, search a neighboring can for the second. Locations change after a wrong second guess. (9, 14) 21 Exit From this tile, press down to leave the gym. (4, 19) 22 Exit From this tile, press down to leave the gym. (6, 19) Lt. Surge's Team First challenge · electric-type specialty
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