A sun-drenched coast, palm groves, hammock huts, white sand beaches.
2 Poké Balls lie here: the first trainer to reach one takes it, and they all come back every Sunday at 12:00 UTC. What's inside them
Go to Galar → · Balls marked Surf need a Water-type in your party to cross the water.
Independent of evolution. Mutex priority Alpha > Plasma > Shiny.
| Variant | Per-encounter chance | Effect |
|---|---|---|
| α Alpha | 0.05% | +25% stats, always spawns evolved. |
| ◇ Plasma | 0.07% | Cosmetic duotone (purple/cyan). |
| ✨ Shiny | 0.07% | Alternate palette. |
| Vanilla | 97.95% | Normal sprite, base stats. |
| ◆ Shadow | 0% | Wild-unobtainable. See reward catalog. |
Pre-evolved spawns: 5% per encounter. Alpha always spawns evolved.
One species per encounter, picked uniformly at random from the pool below.
| # | Species | Type | Held items (% per catch) | Notes |
|---|---|---|---|---|
| #810 | Grookey | GRASS | Leaf Stone (10%) | |
| #813 | Scorbunny | FIRE | Fire Stone (10%) | |
| #816 | Sobble | WATER | Water Stone (10%) | |
| #819 | Skwovet | NORMAL | - | |
| #821 | Rookidee | FLYING | - | |
| #824 | Blipbug | BUG | Sun Stone (10%) | |
| #827 | Nickit | DARK | - | |
| #831 | Wooloo | NORMAL | - | |
| #833 | Chewtle | WATER | Water Stone (10%) | |
| #835 | Yamper | ELECTRIC | Thunder Stone (10%) | |
| #840 | Applin | GRASSDRAGON | Sweet Apple (7%)Tart Apple (7%)Syrupy Apple (7%)Leaf Stone (10%) | |
| #845 | Cramorant | FLYINGWATER | - | |
| #846 | Arrokuda | WATER | Water Stone (10%) | |
| #848 | Toxel | ELECTRICPOISON | Thunder Stone (10%) | |
| #852 | Clobbopus | FIGHTING | - | |
| #863 | Perrserker | STEEL | - | |
| #865 | Sirfetchd | FIGHTING | Stick (5%) | |
| #867 | Runerigus | GROUNDGHOST | Sun Stone (10%) | |
| #870 | Falinks | FIGHTING | - | |
| #871 | Pincurchin | ELECTRIC | Thunder Stone (10%) | |
| #874 | Stonjourner | ROCK | - | |
| #878 | Cufant | STEEL | - |
Held items shown in green are species-canonical drops. Italic grey items are type-themed (any wild of that type can be carrying one).
Note: 1species in this map's pool (Dreepy) are filtered out at runtime, they're reserved as challenge prizes and won't spawn in the wild.

