Victory Road

The final cave gauntlet before the Elite Four, pseudo-legendary bases and battle-hardened warriors.

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Level Range
Lv 44–56
Species in Pool
15
Item Drop
Mega Shard (5%)
Legendary Intercept
10.0%
Poké Balls on this map

5 Poké Balls lie here: the first trainer to reach one takes it, and they all come back every Sunday at 12:00 UTC. What's inside them

Go to Victory Road → · Balls marked Surf need a Water-type in your party to cross the water.

Ball 167 steps

1F · 67 steps

Victory Road: the walk from its start to Poké Ball 1
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Ball 2148 steps

1F · 148 steps · 4 boulder pushes · 2 rocks to smash

Victory Road: the walk from its start to Poké Ball 2, through 1F → B1F → 1F
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Ball 3169 steps

B1F · 169 steps · Surf · 2 boulder pushes · 1 rock to smash

Victory Road: the walk from its start to Poké Ball 3, through 1F → B1F → B2F → B1F
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Ball 4119 steps

B1F · 119 steps · 5 boulder pushes · 2 rocks to smash

Victory Road: the walk from its start to Poké Ball 4, through 1F → B1F
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Ball 5165 steps

B2F · 165 steps · Surf · 2 boulder pushes · 1 rock to smash

Victory Road: the walk from its start to Poké Ball 5, through 1F → B1F → B2F
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Variant Roll

Independent of evolution. Mutex priority Alpha > Plasma > Shiny.

VariantPer-encounter chanceEffect
α Alpha0.05%+25% stats, always spawns evolved.
◇ Plasma0.07%Cosmetic duotone (purple/cyan).
✨ Shiny0.07%Alternate palette.
Vanilla97.95%Normal sprite, base stats.
◆ Shadow0%Wild-unobtainable. See reward catalog.

Pre-evolved spawns: 5% per encounter. Alpha always spawns evolved.

Wild Pool - 15 Species

One species per encounter, picked uniformly at random from the pool below.

#SpeciesTypeHeld items (% per catch)Notes
#027SandshrewGROUNDSoft Sand (4.00%)Sun Stone (10%)
#041ZubatPOISONFLYING-
#050DiglettGROUNDSoft Sand (4.00%)Sun Stone (10%)
#066MachopFIGHTINGBlack Belt (4.00%)
#074GeodudeROCKGROUNDHard Stone (4.00%)
#095OnixROCKGROUNDMetal Coat (5%)
#109KoffingPOISON-
#215SneaselDARKICERazor Claw (20%)
#532TimburrFIGHTING-
#538ThrohFIGHTING-
#539SawkFIGHTING-
#599KlinkSTEEL-
#624PawniardDARKSTEEL-
#696TyruntROCKDRAGON-
#698AmauraROCKICE-

Held items shown in green are species-canonical drops. Italic grey items are type-themed (any wild of that type can be carrying one).

Note: 2species in this map's pool (Larvitar, Deino) are filtered out at runtime, they're reserved as challenge prizes and won't spawn in the wild.